The Special Curve mode is used to create unique shapes.
This mode is limited to 3 recipes, Normal Fill, Satin Line and Running Stitch.
This icon will cause the current block to fill with stitches. Depending on the setting in the System Parameters - Advanced Tab. The Block will either build immediately, or prompt you to input the stitch angle, entry and exit points |
Switch between the different editing modes available. This will be determined by the Recipe used. For instance, there will be no option for Stitch angle if the selected Recipe is Satin line as this parameters is pre determined by the recipe |
Insert Branch allows you to create complex shapes as a single block with a common start and end point making reordering and re-sequencing much easier.
When selecting Insert Branch from the toolbar, the created branch will be of the same input method as the current block. It is possible to create branches with different tools by clicking the Right Mouse button and selecting Insert Branch from the pop-up menu. |
Insert Hole allows you to create a freeform void or empty space inside of a block. When using Normal Fill, the hole can also be filled with different stitch types. This is useful to prevent too many layers of stitching in a design. Areas that have several layers of embroidery tend to be bulky and stiff. Choosing this option from the Mode Toolbar will allow you to input a Freeform hole. However, clicking the right mouse instead allows you to choose from several different tools to create your hole. (The options for Hole types will depend on your Software Level) |
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Delete Hole allows you to remove a previously created hole or branch. A point on the desired branch or hole must be selected prior to selecting this option. |
This option non functional in the Star mode as all stars are by their nature, symmetrical. |
The Vertices control determines the number of bumps or curves on the outline. The minimum value is 3 maximum is 99. |
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The Complexity setting controls how much the Vertices overlap. The minimum setting of 1 allows for no overlapping. As the complexity increases the vertices will increase in size causing them to overlap one another. Longer build times should be expected when using higher complexity settings. |
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